Governance Fronts
Each DAO's council should be formed by players highly invested in the game and who can provide strategic coordination proposals and guidelines on a variety of fronts.
Using SRep, players can influence different governance areas, ranging from their DAO level to the overall game level. Each DAO has a council that should be formed by players highly invested in the game who enjoy providing strategic proposals that can be voted on by all the players.
DAO Level Proposals
Combat & War strategy proposals
Propose the mandatory usage of a certain unit tech or specific weapon modifier.
Collectively decide which DAO tech tree it should pursue for the duration of a season, according to the game's meta (SRep is used to unlock access to new tech).
Propose the expenditure of SRep to purchase heavy battle equipment that can give a strategic advantage in battles.
Govern what kind of equipment should be used by units given the terrain they are fighting on.
Economic strategy proposals
Council leaders may propose to tax the earnings of the DAO members on a certain percentage. The amount collected could be used by the DAO to propose new visual content, organize in-real-life meetings and generally any kind of purpose the DAO so desires.
Visual appearance proposals
This pertains to the proposal of new user-generated content that can affect the cosmetic appearance of units and wearable gear that players put onto their characters. Mothora intends to bridge players and 3D artists/animators to create various cosmetics that can be implemented into the game. This has a twofold benefit:
The community will enjoy this feature and allow the DAO to decide how they can present themselves, making the player experience more social.
Any artist who has their content put into the game can earn money from sales of the cosmetics skins, just as they would if they sold it as a piece of art on an NFT marketplace. The only difference is that their art will be added to the game for players to use on their characters. At Mothora we believe that this will allow independent artists to earn from their work. Unlike traditional AAA game companies that donβt do this kind of profit-sharing with artists.
There will be a list of requirements that have to be met for the 3D models to be proposed. But these requirements are in place to ensure that they can be implemented properly into the game. (e.g. 3d models must have clean retopology, and they must have a list of files with it, like textures, UV mappings, etc.).
Global Level Proposals
Collectively decide to submit a proposal that would improve the game globally in some determined way. The game developers would then be bound to assess whether that is something viable to be implemented or what needs to change in that proposal.
Important! Not all aspects of the game will be governable. Specifically, gameplay balance including changes to numbers/formulas and other stats of items and tech elements will not be governable within DAOs. This kind of full governance possibility may exist for the larger game when a sufficient level of decentralization exists.
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